Elate: Domino’s Customer Facing Point of Sale

By looking at our competitors, we identified an underutilised surface in Domino’s stores: the customer-facing POS screen, currently used for static ads. This screen had the potential to evolve from passive advertising into an active sales touchpoint.

Year

2024

Type

Phygital Experience • Visual Design

Impact

+₹5 in store bill per order projected

Collaborators

1 Product Designer + 1 Design Manager + 2 Product Managers + Engineering Squad + Marketing

My Role

As the sole hands-on designer, I led the project end to end, from research to strategy, design, testing, and developer support.

Start

Development

Discovery and Synthesis

Testing

Strategy and Ideation

Design and Prototyping

PMs, Designers

Developers, PMs, Designers

Marketing, Designers

Designers

Problem

POS ordering offered little visibility to customers and relied on inconsistent staff-led upsells, resulting in missed opportunities and lower customer confidence in what they were being billed.

Goal

Mirror and augment the ordering process by making choices visible, nudging add-ons, and reinforcing value to the customer as well as business without slowing down order taking.

Solution

A simple, story-led phygital experience that mirrors the live order. A loyalty-to-reward flow with minimal UI keeps customers engaged, nudges cross-sells, and is projected to lift dine in BPO by ₹5.

Constraints

The system had to work in noisy, distraction-heavy stores with divided customer attention, while also securing stakeholder buy-in for a high-investment initiative. It needed to integrate seamlessly with the existing POS without requiring additional staff training.

Debating the Direction

Explored both display-only and touch-enabled experiences. We chose a minimal touch-based CFPOS to move customers from passive viewers to active participants, making upsells self-driven and consistent without increasing staff effort during peak hours.

Intelligent Guidance, Not Interruptions

A shared, real-time ordering experience between the customer and the staff that presents the customers with cart along with highlighting contextually relevant add-ons and combos at natural cognitive pauses. Customers can interact or ignore, preserving speed while gently guiding.

Standardised Upsell Moments

System-led suggestions replaces staff-dependent selling. This ensures consistent add-on exposure at scale without impacting speed or operations.

Unlocked Omnichannel Benefits In-Store

Loyalty rewards, offers, and account-level benefits previously limited to app become visible and redeemable during dine-in orders, ensuring a consistent experience across channels.

Designed for a Noisy, High-Stimulus Environment

Large, expressive food imagery and minimal UI to cut through visual noise without increasing cognitive load. Subtle motion and micro-interactions draw attention naturally, inviting interaction.

YOUR ORDER : 1 PIZZA

Order Value

(Incl. of taxes)

₹1320.00

Peppy Paneer

Regular

x 1

₹269

Flavour it up with Cheese Burst

Classic Cheese Burst

+ ₹79

Korean

Sweet Chilli

+ ₹79

Hot

and Fiery

+ ₹79

Creamy Makhani

+ ₹79

Ask for 4 more yummy crust options!

Side Note

This project made me rethink how clarity is achieved. In a high-pressure environment, I learned that restraints like fewer CTAs, softer motion, and clearer hierarchy leads to better outcomes. Designing CFPOS pushed me from solving for ideal users to designing for real conditions.

Explore More Work

Aftertaste: Customer Resolution Platform

Next Gen Inventory Management

© 2026 Prakruti Desai

View Full Project

View Full Project

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Elate: Domino’s Customer Facing Point of Sale

By looking at our competitors, we identified an underutilised surface in Domino’s stores: the customer-facing POS screen, currently used for static ads. This screen had the potential to evolve from passive advertising into an active sales touchpoint.

Year

2024

Type

Phygital Experience • Visual Design

Impact

+₹5 in store bill per order projected

Collaborators

1 Product Designer + 1 Design Manager + 2 Product Managers + Engineering Squad + Marketing

My Role

As the sole hands-on designer, I led the project end to end, from research to strategy, design, testing, and developer support.

Start

Development

Discovery and Synthesis

Testing

Strategy and Ideation

Design and Prototyping

PMs, Designers

Developers, PMs, Designers

Marketing, Designers

Designers

Problem

POS ordering offered little visibility to customers and relied on inconsistent staff-led upsells, resulting in missed opportunities and lower customer confidence in what they were being billed.

Goal

Mirror and augment the ordering process by making choices visible, nudging add-ons, and reinforcing value to the customer as well as business without slowing down order taking.

Solution

A simple, story-led phygital experience that mirrors the live order. A loyalty-to-reward flow with minimal UI keeps customers engaged and nudges contextual cross-sells without any intervention from the staff.

Constraints

The system had to work in noisy, distraction-heavy stores with divided customer attention, while also securing stakeholder buy-in for a high-investment initiative. It needed to integrate seamlessly with the existing POS without requiring additional staff training.

Debating the Direction

Explored both display-only and touch-enabled experiences. We chose a minimal touch-based CFPOS to move customers from passive viewers to active participants, making upsells self-driven and consistent without increasing staff effort during peak hours.

Intelligent Guidance, Not Interruptions

A shared, real-time ordering experience between the customer and the staff that presents the customers with cart along with highlighting contextually relevant add-ons and combos at natural cognitive pauses. Customers can interact or ignore, preserving speed while gently guiding.

Standardised Upsell Moments

System-led suggestions replaces staff-dependent selling. This ensures consistent add-on exposure at scale without impacting speed or operations.

Unlocked Omnichannel Benefits In-Store

Loyalty rewards, offers, and account-level benefits previously limited to app become visible and redeemable during dine-in orders, ensuring a consistent experience across channels.

Designed for a Noisy, High-Stimulus Environment

Large, expressive food imagery and minimal UI to cut through visual noise without increasing cognitive load. Subtle motion and micro-interactions draw attention naturally, inviting interaction.

YOUR ORDER : 1 PIZZA

Order Value

(Incl. of taxes)

₹1320.00

Peppy Paneer

Regular

x 1

₹269

Flavour it up with Cheese Burst

Classic Cheese Burst

+ ₹79

Korean

Sweet Chilli

+ ₹79

Hot

and Fiery

+ ₹79

Creamy Makhani

+ ₹79

Ask for 4 more yummy crust options!

Side Note

This project made me rethink how clarity is achieved. In a high-pressure environment, I learned that restraints like fewer CTAs, softer motion, and clearer hierarchy leads to better outcomes. Designing CFPOS pushed me from solving for ideal users to designing for real conditions.

Explore More Work

Aftertaste: Customer Resolution Platform

Next Gen Inventory Management

© 2026 Prakruti Desai

View Full Project

View Full Project

Home

Next Project